We said it would be 69, had to drop one at that last minute spoiling our silly fun. We have also included a much greater variation in Zombies, courtesy again of the Eternal Damnation modification. These are not the somewhat shabby one’s you saw in the original AWP mod but totally new ones made to a much higher standard.
NPC’s how carry bags, wear hats, shades and sport some funky hairdos. Greater variation in NPC and Zombie appearance Added new weapons (from the Eternal Damnation total conversion) One of the best new features of the Apocalypse weekend expansion pack was the dismemberment feature, and we have now rolled it back to the entire campaign. Dismemberment from Apocalypse weekend is now a feature of the entire game More than just a simple copy and paste, we have tweaked and improved many aspects of the game along the way. This means it is now possible to play POSTAL 2 and Apocalypse weekend in one playthrough. Here are the rest (patch notes ripped from Steam):Ī much requested feature was for us to add the updates from the very popular AWP mod into the base POSTAL 2 game.
“Just kiddin’, but it’s shows the sad state of the industry when you probably half believed that whilst reading it.” Key updates include “Added an option for micro-transactions! you can now buy Champ new outfits for 10 bucks a piece, or pay for a 50 bucks season pass to obtain them all as they become available, before you’ve even seen what they are.